Apple Arcade

Video game subscription service by Apple

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April 2 2021 Apple released new games and announced 'Timeless Classics' and 'App Store Greats' categories, adding games like Fruit Ninja Classic+, Monument Valley+, and Threes!+ to the service.
October 2020 Apple Arcade's upfront payments and per-play bonus pool began to decline, signaling changes in developer compensation strategies.
June 2020 Bloomberg reported that Apple ended contracts with some future Arcade titles and shifted strategy to focus on games with stronger subscriber engagement. Apple invited former partners to return and develop titles fitting the new strategy.
December 12 2019 Ultimate Rivals: The Rink by Bit Fry Game Studios added to Apple Arcade
November 27 2019 Steven Universe: Unleash the Light by Grumpyface Studios launched on Apple Arcade
November 15 2019 Apple Arcade introduced Rosie's Reality by RosieReality
November 1 2019 New original games added, including Jumper Jon by Ogre Pixel
October 25 2019 Apple Arcade expanded its game library with titles like Fallen Knight by FairPlay Studios
October 18 2019 More original games introduced to Apple Arcade, such as Ballistic Baseball by Gameloft
October 11 2019 Additional original games added to Apple Arcade, including Decoherence by Efecto Estudios
October 6 2019 Apple Arcade launched its first original games, including Nightmare Farm by Hit-Point
September 19 2019 Apple launched Apple Arcade, a video game subscription service available through the App Store on iOS 13, visionOS, tvOS 13, iPadOS 13, and macOS Catalina devices.
March 2019 Apple Arcade was announced at an Apple Event, showcasing their upcoming services. The platform was initially set to launch with 71 games.
2018 Premium games on the App Store generated US$476 million, while free-to-play games produced US$21.3 billion in revenue. Premium apps had dropped to 9.3% of total App Store games.
2018 Apple committed $500 million to launch Apple Arcade, establishing a platform that pays developers upfront fees to create video games.
2014 Premium apps on the App Store began declining, falling from 21.6% of total App Store games.

This contents of the box above is based on material from the Wikipedia article Apple Arcade, which is released under the Creative Commons Attribution-ShareAlike 4.0 International License.

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