Crystal Dynamics

American video game developer

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February 2025 Scheduled release of Tomb Raider IV–VI Remastered in collaboration with Aspyr, completing the remastered collection of Core Design's Tomb Raider games.
2024 Crystal Dynamics plans to release two remastered game collections: Tomb Raider I–III Remastered and Legacy of Kain: Soul Reaver 1 & 2 Remastered, to be published by Aspyr for multiple platforms.
December 2024 Released Legacy of Kain: Soul Reaver 1 & 2 Remastered in collaboration with Aspyr.
February 2024 Released Tomb Raider I–III Remastered in collaboration with Aspyr, remastering the first three games from Core Design's original Tomb Raider series.
September 2023 Crystal Dynamics conducted layoffs, reducing their workforce by ten employees (nine in marketing and one in IT) as part of Embracer Group's cost reduction measures.
July 2023 Square Enix announced ports of the Gex Trilogy to modern platforms.
2022 Concluded their Tomb Raider reboot trilogy under Square Enix, marking the end of their long-term development of the franchise.
August 2022 Sold by Square Enix to Embracer Group in August.
August 26 2022 Crystal Dynamics officially became part of Embracer Group's CDE Entertainment operating group upon completion of the acquisition.
May 2022 Embracer Group announced its acquisition of Crystal Dynamics from Square Enix, including the Tomb Raider and Legacy of Kain series.
April 2022 Announced another Tomb Raider game.
2021 Joined The Initiative in developing a reboot of the Perfect Dark series.
May 2021 Opened Crystal Southwest in Austin, Texas, under the leadership of Dallas Dickinson.
2020 Released Marvel's Avengers.
2018 Shifted to a support role for Shadow of the Tomb Raider while working on Marvel's Avengers.
August 2018 Opened a satellite studio, Crystal Northwest in Bellevue, Washington, to support Marvel's Avengers development.
January 2017 Announced a partnership with Marvel Entertainment to create multiple Marvel character video games, with Crystal Dynamics developing Marvel's Avengers.
2016 Brian Horton, senior art director for Tomb Raider and director of Rise of the Tomb Raider, left the studio.
2015 Developed Rise of the Tomb Raider, the second game in the Tomb Raider reboot trilogy.
December 2015 Gallagher left the studio, and was replaced by Scot Amos and Ron Rosenberg.
2014 Released Lara Croft and the Temple of Osiris, another spin-off game in the Tomb Raider series.
2013 Developed the first game in the Tomb Raider reboot trilogy.
2010 Released Lara Croft and the Guardian of Light, a spin-off game in the Tomb Raider franchise.

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