David Gaider
Canadian writer and game designer
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| August 2023 | Releases Stray Gods: The Roleplaying Musical as Creative Director of Summerfall Studios. | 
| 2019 | Contributed to the development of Anthem with Electronic Arts, Inc. | 
| 2019 | Announced his new role as Creative Director at Summerfall Studios, a newly-founded indie game developer in Melbourne, Australia, and began work on the project 'Stray Gods: The Roleplaying Musical'. | 
| February 2018 | Leaves Beamdog. | 
| February 2016 | Becomes Creative Director at Beamdog. | 
| January 22 2016 | Gaider leaves BioWare after 17 years with the company. | 
| January 22 2016 | Leaves BioWare after 17 years. | 
| 2014 | Lead writer for Dragon Age: Inquisition, which wins multiple Game of the Year awards and becomes BioWare's most successful launch. | 
| February 2014 | David Gaider publicly shared a blog post on his Tumblr about his experiences as a gay video game developer, openly discussing his personal identity and perspectives in the gaming industry. | 
| 2013 | David Gaider wrote two Dragon Age comic books: 'Dragon Age: Those Who Speak' and 'Dragon Age: Until We Sleep', continuing his narrative work in the comic book medium. | 
| 2012 | Writes The Silent Grove, a six-part comic series published by Dark Horse Comics. | 
| 2011 | Lead writer for Dragon Age II, wrote characters Cassandra Pentaghast, Fenris, and Knight-Commander Meredith. | 
| 2011 | Writes characters Cassandra Pentaghast, Fenris, and Knight-Commander Meredith for Dragon Age II. Publishes novel Asunder on December 20. | 
| 2011 | Released Dragon Age II with Electronic Arts, Inc. | 
| 2010 | Serves as lead writer for Dragon Age: Origins - Awakening expansion. | 
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