Europa Universalis IV

2013 video game

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October 2024 The three major DLCs were fully integrated into the base game.
September 2024 Paradox announced the integration of three major DLCs (Rights of Man, Art of War, and Common Sense) into the base game.
May 8 2024 Release of the 'Winds of Change' expansion, focusing on mission trees and mechanics for various nations including the Netherlands, Venice, Mughals, Aztecs, Maya, and Inca.
May 2023 The Game of Thrones mod 'A Song of Ice and Fire' was renamed to 'Westeros Universalis: A Game Of Thrones'.
2021 Launched the Leviathan expansion, which was critically poorly received with only 7% positive reviews on Steam due to numerous bugs and incomplete features.
March 2021 Paradox introduces an optional subscription service allowing players to access the game's extensive DLC library without purchasing individual expansions.
September 2020 Paradox Tinto, a new division in Barcelona, Spain, takes over game development under Johan Andersson's leadership, focusing on expansions and bug fixes.
May 2018 At PDXCon, Paradox announced the development of board games based on their franchises. The Europa Universalis board game, named 'Europa Universalis: The Price of Power', was designed by Eivind Vetlesen of Aegir Games with a solo mode by David Turczi.
January 2016 Reached over 900,000 game registrations on Steam platform.
May 2014 Paradox released 'Europa Universalis IV: What If? The Anthology of Alternate History', a collection of short stories inspired by the game, including a story by Harry Turtledove. The book was released as an ebook, game DLC, and a physical edition.
January 11 2014 Release of the first major expansion 'Conquest of Paradise', which introduces new mechanics for colonizing the Americas and adds a random new world generator.
2013 Received a nomination for 'Strategy/Simulation Game of the Year' at the 17th Annual D.I.C.E. Awards by the Academy of Interactive Arts & Sciences.
2013 Europa Universalis IV won 'Best Strategy' and 'Best Historical' awards at Game Debate's annual awards ceremony.
August 13 2013 Europa Universalis IV is officially released for Windows, OS X, and Linux platforms by Paradox Development Studio and Paradox Interactive.
August 9 2013 Playable demo of Europa Universalis IV released on Steam.
August 2012 Game first announced publicly at Gamescom, after being previously teased under the codename 'Project Truman'.
September 2011 Development of Europa Universalis IV begins in earnest using the Clausewitz Engine.
December 2010 Release of Divine Wind, the final DLC for Europa Universalis III, which sparked early design discussions for Europa Universalis IV.

This contents of the box above is based on material from the Wikipedia article Europa Universalis IV, which is released under the Creative Commons Attribution-ShareAlike 4.0 International License.

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