Sucker Punch Productions
American video game developer
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2025 | Developing Ghost of Yōtei, a sequel to Ghost of Tsushima, set for release on PlayStation 5. |
September 2024 | Announced Ghost of Yōtei sequel, which is inspired by multiple development team visits to northern Japan and is set to be released for PlayStation 5. |
September 2024 | Reached over 13 million copies sold for Ghost of Tsushima, establishing it as one of Sony's fastest-selling new intellectual properties. |
2021 | Sucker Punch Productions expanded Ghost of Tsushima with the Legends multiplayer mode, releasing it for PlayStation 4, PlayStation 5, and Windows. |
2021 | Ghost of Tsushima directors Jason Connell and Fox became tourism ambassadors for the island of Tsushima following the game's massive success. |
July 2020 | Released Ghost of Tsushima as one of PlayStation 4's last first-party exclusive titles, marking a significant departure from their previous Infamous franchise aesthetic. |
2015 | Sucker Punch created a playable prototype named Prophecy, set in a steampunk city, which was part of their game concept explorations before developing Ghost of Tsushima. |
2014 | Released Infamous Second Son, the third game in the Infamous series. |
2011 | Sony acquired Sucker Punch Productions for an undisclosed sum. Also released Infamous 2, the sequel to the original Infamous game. |
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