Sunset Overdrive
2014 video game
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May 4 2021 | Sony registered the trademark for Sunset Overdrive, eleven days later, Insomniac's Ted Price expressed continued interest in potentially developing a sequel. |
May 4 2021 | Sony registered the trademark for Sunset Overdrive. |
November 2018 | A Windows PC version of the game was released, developed by Blind Squirrel Games, expanding the game's platform availability. |
November 16 2018 | Sunset Overdrive was released for Windows 10 and Steam, without the multiplayer component, published by THQ Nordic while Microsoft retained digital publishing rights. |
November 15 2018 | Announcement made that Sunset Overdrive would be released for Windows 10 and Steam on November 16, 2018, without the multiplayer component. |
September 13 2018 | Insomniac Games expressed interest in making a Sunset Overdrive sequel after completing the first game. |
April 1 2015 | A second story DLC, 'Dawn of the Rise of the Fallen Machine', was released by Insomniac. |
2014 | Sunset Overdrive video game was released, set in a dystopian Sunset City in the year 2027, featuring a unique action-adventure gameplay where players combat mutants called OD (Overcharge Drinkers) in a fast-paced, stylized environment. |
December 23 2014 | Insomniac released the first story-based DLC for the game, titled 'The Mystery of the Mooil Rig'. |
October 28 2014 | Sunset Overdrive was released for Xbox One, marking Insomniac's first Xbox exclusive title. |
June 2014 | At E3 2014, a gameplay demo was presented and the game's release date was officially announced. |
May 2014 | Gaming magazine Edge first revealed gameplay details for Sunset Overdrive. |
2013 | The development team decided to create Sunset Overdrive, initially conceiving it as an open-world survival game similar to DayZ, before dramatically changing its direction. |
2013 | Insomniac Games released Fuse, which was a critical and commercial failure. This prompted the team to reflect on their approach and return to developing unusual titles with vibrant visuals. |
2013 | The development team began conceptualizing Sunset Overdrive, shifting from an initial realistic survival game concept to a more stylized and momentum-focused game after being inspired by the Gorillaz music video for 'On Melancholy Hill'. |
June 2013 | Sunset Overdrive is officially announced at the Electronic Entertainment Expo (E3) 2013. |
2011 | Murray and Smith conducted a second presentation explaining the game's fast-paced action concept, which they described as 'the rock and roll end times', ultimately receiving internal approval. |
2011 | Insomniac Games first pitched the initial concept for Sunset Overdrive to their owners and CEO Ted Price, which initially failed to generate significant interest. |
2011 | Insomniac Games begins development of Sunset Overdrive after completing Resistance 3, initially taking inspiration from DayZ during early development stages. |
This contents of the box above is based on material from the Wikipedia article Sunset Overdrive, which is released under the Creative Commons Attribution-ShareAlike 4.0 International License.