SuperTuxKart
Open source arcade racing game
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March 2025 | CodingJellyFish announces the project is moving to the Godot Engine, citing the age of the Antarctica Engine and desire to improve project contributions. |
September 2021 | SuperTuxKart 1.3 is released, introducing rare support for force feedback in a free software game. |
May 2019 | Joerg 'Hiker' Henrichs steps down as lead developer, with 'Benau' and 'Alayan' taking over as new project leaders. |
2018 | Antarctica Rendering Engine switches to using Physically Based Rendering (PBR) in the git version of the game. |
March 2017 | SuperTuxKart is greenlit on Steam digital distribution platform, though not yet downloadable. |
April 2015 | Version 0.9 is released with the new Antarctica rendering engine, featuring advanced graphics capabilities like dynamic lighting, ambient occlusion, and real-time shadow mapping. |
January 2014 | The game's code repository is officially announced to be migrating from SourceForge to GitHub. |
2013 | SuperTuxKart participates in Google Summer of Code as a mentoring organization. |
2010 | SuperTuxKart switches from SDL and PLIB libraries to the Irrlicht Engine, which is released in version 0.7. |
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