ZeniMax Media

American media company

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December 2024 461 designers, engineers, graphics artists, and developers at ZeniMax Online Studios unionized as 'ZOS United-CWA'. Microsoft signed a labor-neutrality agreement not to interfere with unionization efforts in ZeniMax Media subsidiaries.
January 2023 300 QA testers at ZeniMax Online Studios voted to unionize as 'ZeniMax Workers United-CWA'.
2022 ZeniMax Media purchased Hungarian studio Nemesys Games and rebranded them as ZeniMax Online Studios Hungary.
March 2022 ZeniMax Online Studios announced that Microsoft had completed the acquisition of ZeniMax Media, officially bringing the studio under Microsoft's Xbox Game Studios umbrella.
March 9 2021 Microsoft completed the acquisition of ZeniMax Media, officially bringing ZeniMax Online Studios under Microsoft's Xbox Game Studios portfolio, marking a major transition for the game development studio.
2020 ZeniMax Online Studios continued to support and expand The Elder Scrolls Online with regular updates and expansions throughout this period.
2020 ZeniMax Online Studios became part of Microsoft's acquisition of ZeniMax Media, significantly expanding the studio's corporate structure and potential future projects.
December 2020 ZeniMax Online Studios formed a satellite office in San Diego to work on an original intellectual property, starting development of a new IP with a team of about 200 people.
2018 ZeniMax Online Studios provided additional development work for Fallout 76, released on Microsoft Windows, PlayStation 4, and Xbox One.
2017 ZeniMax Online Studios continued to develop significant expansions and updates for The Elder Scrolls Online, maintaining and growing the game's player base.
2016 ZeniMax Online Studios contributed additional work to the development of Doom, releasing it for Microsoft Windows, PlayStation 4, Xbox One, Nintendo Switch, and Google Stadia.
2015 The ZeniMax Online Studios Ireland branch was effectively shut down.
June 9 2015 The Elder Scrolls Online was released for PlayStation 4 and Xbox One, expanding the game's availability to console platforms.
April 4 2014 The Elder Scrolls Online was officially launched for Microsoft Windows, marking the studio's first major game release and entry into the MMORPG market.
2012 ZeniMax Online Studios had approximately 250 employees, marking a significant point in the company's growth and development of its workforce.
May 3 2012 Game Informer announced that ZeniMax Online Studios was developing The Elder Scrolls Online, set approximately a millennium before the events of The Elder Scrolls V: Skyrim.
March 6 2012 ZeniMax Online Studios signed a licensing deal with Elastic Path Software.
August 8 2011 ZeniMax Online Studios selected Splunk as its platform for business intelligence, network operations monitoring, and operational intelligence.
March 15 2011 ZeniMax Online Studios announced plans to open a customer support center in Galway, Ireland, with the expectation of creating hundreds of jobs.
March 15 2010 ZeniMax Online Studios announced it will use the Fork Particle SDK to create particle effects for its upcoming massively multiplayer game.

This contents of the box above is based on material from the Wikipedia article ZeniMax Online Studios, which is released under the Creative Commons Attribution-ShareAlike 4.0 International License.

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